diff options
Diffstat (limited to '07-july/resources/shaders/passShader.vert')
| -rw-r--r-- | 07-july/resources/shaders/passShader.vert | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/07-july/resources/shaders/passShader.vert b/07-july/resources/shaders/passShader.vert new file mode 100644 index 0000000..964d13e --- /dev/null +++ b/07-july/resources/shaders/passShader.vert @@ -0,0 +1,15 @@ +#version 420 + +in layout(location=0) vec2 Model_Position; + +uniform mat4 Matrix_totalTransform; + +out vec4 Fragment_Color; +out vec2 Fragment_Uv; + +void main() +{ + Fragment_Color = vec4(1.0, 1.0, 1.0, 1.0); + Fragment_Uv = vec2( (Model_Position.x + 1.0)/2.0, 1.0 - (Model_Position.y + 1.0)/2.0 ); + gl_Position = Matrix_totalTransform * vec4(Model_Position, 0.0, 1.0); +} |
