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authorThomas Guillermo Albers Raviola <thomas@thomaslabs.org>2026-01-16 23:26:01 +0100
committerThomas Guillermo Albers Raviola <thomas@thomaslabs.org>2026-01-16 23:26:01 +0100
commitc15c603b35e86fd42e6db94a7382ba7a1ddadd6e (patch)
treeab56040ce4768564bef5fbe9e65fe4c025cea6ce /render.c
Initial commit
Diffstat (limited to 'render.c')
-rw-r--r--render.c64
1 files changed, 64 insertions, 0 deletions
diff --git a/render.c b/render.c
new file mode 100644
index 0000000..d6f40ba
--- /dev/null
+++ b/render.c
@@ -0,0 +1,64 @@
+#include "game.h"
+
+void render_begin(void)
+{
+ SDL_RenderClear(game->renderer);
+ if(game->state == RUNNING)
+ SDL_SetRenderDrawColor(game->renderer, 0, 255, 255, 255);
+ else
+ SDL_SetRenderDrawColor(game->renderer, 92, 51, 23, 255);
+}
+
+void render_entities(void)
+{
+ int i;
+ SDL_Rect *src_rect;
+ SDL_Rect dst_rect;
+ struct Entity *entity;
+
+ for(i = 0; i < game->num_entities; i ++)
+ {
+ entity = game->entities[i];
+
+ if(!entity)
+ continue;
+
+ dst_rect.x = (int)roundf(entity->x) - game->camera.rect.x + WINDOW_WIDTH / 2;
+ dst_rect.y = (int)roundf(entity->y) - game->camera.rect.y + WINDOW_HEIGHT / 2;
+
+ dst_rect.w = entity->w;
+ dst_rect.h = entity->h;
+
+ // Render entities
+ src_rect = entity->use_src_rect ? &entity->src_rect : NULL;
+
+ SDL_RenderCopyEx(game->renderer,entity->texture, src_rect, &dst_rect, 0,
+ NULL, entity->mirror ? SDL_FLIP_HORIZONTAL : SDL_FLIP_NONE);
+ }
+}
+
+void render_flush(void)
+{
+ int i;
+
+ SDL_Rect *src_rect;
+ struct Layer *c_layer = &game->layers[game->current_layer];
+ struct Widget *c_widget;
+
+ // Render widgets
+ for(i = 0; i < c_layer->num_widgets; i ++)
+ {
+ c_widget = &c_layer->widgets[i];
+ src_rect = c_widget->use_src_rect ? &c_widget->src_rect : NULL;
+
+ SDL_SetTextureColorMod(c_widget->texture, c_widget->color.r,
+ c_widget->color.g, c_widget->color.b);
+
+ SDL_RenderCopy(game->renderer, c_widget->texture, src_rect, &c_widget->rect);
+ }
+
+ SDL_RenderPresent(game->renderer);
+
+ // Empty vector
+ //c_layer->num_entities = 0;
+}