diff options
| author | Thomas Guillermo Albers Raviola <thomas@thomaslabs.org> | 2026-01-16 23:02:32 +0100 |
|---|---|---|
| committer | Thomas Guillermo Albers Raviola <thomas@thomaslabs.org> | 2026-01-16 23:02:32 +0100 |
| commit | 6b8af9cf83851c075c6c9514b1deaa931c2b19a4 (patch) | |
| tree | 428986b49c32e21d3f7a3c2dfa41858ae0153209 /08-august/src/util | |
Initial commit
Diffstat (limited to '08-august/src/util')
| -rw-r--r-- | 08-august/src/util/util.c | 87 | ||||
| -rw-r--r-- | 08-august/src/util/util.h | 25 | ||||
| -rw-r--r-- | 08-august/src/util/util_time.c | 52 | ||||
| -rw-r--r-- | 08-august/src/util/util_time.h | 13 |
4 files changed, 177 insertions, 0 deletions
diff --git a/08-august/src/util/util.c b/08-august/src/util/util.c new file mode 100644 index 0000000..ad0f1ce --- /dev/null +++ b/08-august/src/util/util.c @@ -0,0 +1,87 @@ +#include "util.h" + +#include <SDL2/SDL.h> + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <stdarg.h> + +void Util_FatalError( const char *error, ... ) +{ + fprintf(stderr, "Fatal Error:\n"); + + va_list args; + va_start(args, error); + vfprintf(stderr, error, args); + va_end(args); + + SDL_Quit(); + exit(1); +} + +char *Util_LoadFile( const char *path ) +{ + FILE* file = fopen( path, "r" ); + + if(file == NULL) + { + Util_FatalError("File %s could not be found!\n", path); + } + + fseek( file, 0, SEEK_END ); + size_t sizeOfFile = ftell( file ); + fseek( file, 0, SEEK_SET ); + char* file_data = (char *) malloc( sizeof(char) * sizeOfFile + 1 ); + fread( file_data, sizeof(char), sizeOfFile, file ); + file_data[sizeOfFile] = '\0'; + fclose(file); + return file_data; +} + +float Util_RandomF(float min, float max) +{ + return ( min + (float)rand() ) / ( (float)RAND_MAX / (max-min) ); +} + +int Util_RandomI(int min, int max) +{ + return ( rand() % (max-min) ) + min; +} + +vec3_t +Util_GetMouseRay(int screenWidth, int screenHeigth, mat4_t *viewMatrix, mat4_t *projectionMatrix, + int mouseX, int mouseY) +{ + vec4_t eyeCoords; + vec3_t mouseRay; + /* Normalized device coords NOTE: -y becouse for SDL y = 0 is the top of the screen */ + GLfloat normalX = ( 2.0f * (GLfloat)mouseX ) / (GLfloat) screenWidth - 1.0f; + GLfloat normalY = 1.0f - (2.0f * (GLfloat)mouseY) / (GLfloat) screenHeigth; + + /* clipCoords include 4th component */ + vec4_t clipCoords = { normalX, normalY, -1.0f, 1.0f }; + + /* Remove perpective */ + { + mat4_t invertedProjection = mat4_inverse(projectionMatrix); + eyeCoords = mat4_mul_vec4(&invertedProjection, &clipCoords); + eyeCoords.z = -1.0f; + eyeCoords.w = 0.0f; + } + + /* Remove view matrix*/ + { + mat4_t invertedViewMatrix = mat4_inverse(viewMatrix); + vec4_t temp = mat4_mul_vec4(&invertedViewMatrix, &eyeCoords); + + mouseRay.x = temp.x; + mouseRay.y = temp.y; + mouseRay.z = temp.z; + + mouseRay = vec3_normalize(&mouseRay); + } + + /* Return the ray in world coordinates */ + return mouseRay; +} diff --git a/08-august/src/util/util.h b/08-august/src/util/util.h new file mode 100644 index 0000000..7227547 --- /dev/null +++ b/08-august/src/util/util.h @@ -0,0 +1,25 @@ +#ifndef UTIL_H +#define UTIL_H + +#include "../math/matrix4x4.h" + +#define toRadians(degrees) (degrees * 3.1415926 / 180.0f) +#define toDegrees(radians) (radians * 180.0f / 3.1415926) + +#ifdef DEBUG +#include <stdio.h> +#define myAssert(expr) expr ? 1==1 : fprintf(stderr, "The expresion was not true\n") +#else +#define myAssert(expr) +#endif // DEBUG + +extern void Util_FatalError( const char* error, ... ); +extern char* Util_LoadFile( const char* path ); +extern float Util_RandomF(float min, float max); +extern int Util_RandomI(int min, int max); + +extern vec3_t +Util_GetMouseRay(int screenWidth, int screenHeigth, mat4_t *viewMatrix, mat4_t *projectionMatrix, + int mouseX, int mouseY); + +#endif // UTIL_H diff --git a/08-august/src/util/util_time.c b/08-august/src/util/util_time.c new file mode 100644 index 0000000..b601379 --- /dev/null +++ b/08-august/src/util/util_time.c @@ -0,0 +1,52 @@ +#include "util_time.h" + +static struct +{ + float max_ticks_per_frame; //< cuantos ticks (tiempo demora) un frame + Uint32 counted_frames; //< cuantos frames han pasado + Uint32 start_ticks; //< ticks al iniciar la iteracion del loop + Uint32 beg_ticks; //< ticks desde el inicio del juego + Uint32 time_per_frame; +} TIME = { + 1000.0f / 60.0f, + 0, 0, 0, 0 +}; + +void Time_Init() +{ + TIME.beg_ticks = SDL_GetTicks(); +} + +void Time_Begin() +{ + TIME.start_ticks = SDL_GetTicks(); +} + +float Time_End() +{ + TIME.counted_frames += 1; + float FPS = TIME.counted_frames / ( (float)(SDL_GetTicks() - TIME.beg_ticks) / 1000.f ); + + float frameTicks = (float)(SDL_GetTicks() - TIME.start_ticks); + TIME.time_per_frame = frameTicks; + if(frameTicks < TIME.max_ticks_per_frame){ + SDL_Delay( (Uint32)(TIME.max_ticks_per_frame - frameTicks) ); + } + + return FPS; +} + +float Time_GetFrameTime() +{ + return (float)TIME.time_per_frame / 1000.0f; +} + +void Time_SetMaxFramesPerSecond(Uint32 frames) +{ + TIME.max_ticks_per_frame = 1000.0f / (float)frames; +} + +Uint32 Time_GetCountedFrames() +{ + return TIME.counted_frames; +} diff --git a/08-august/src/util/util_time.h b/08-august/src/util/util_time.h new file mode 100644 index 0000000..3c3e470 --- /dev/null +++ b/08-august/src/util/util_time.h @@ -0,0 +1,13 @@ +#ifndef UTIL_TIME_H +#define UTIL_TIME_H + +#include <SDL2/SDL.h> + +extern void Time_Init( void ); +extern void Time_Begin( void ); +extern float Time_End( void ); +extern void Time_SetMaxFramesPerSecond(Uint32 frames); +extern float Time_GetFrameTime( void ); +extern Uint32 Time_GetCountedFrames( void ); + +#endif // UTIL_TIME_H |
