diff options
| author | Thomas Guillermo Albers Raviola <thomas@thomaslabs.org> | 2026-01-16 23:02:32 +0100 |
|---|---|---|
| committer | Thomas Guillermo Albers Raviola <thomas@thomaslabs.org> | 2026-01-16 23:02:32 +0100 |
| commit | 6b8af9cf83851c075c6c9514b1deaa931c2b19a4 (patch) | |
| tree | 428986b49c32e21d3f7a3c2dfa41858ae0153209 /07-july/src/math/vector4f.c | |
Initial commit
Diffstat (limited to '07-july/src/math/vector4f.c')
| -rw-r--r-- | 07-july/src/math/vector4f.c | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/07-july/src/math/vector4f.c b/07-july/src/math/vector4f.c new file mode 100644 index 0000000..735e679 --- /dev/null +++ b/07-july/src/math/vector4f.c @@ -0,0 +1,70 @@ +#include "vector4f.h" +#include <SDL2/SDL.h> + +vec4_t vec4_create(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + vec4_t a = {x, y, z, w}; + return a; +} + +vec4_t vec4_add(const vec4_t* a, const vec4_t* b) +{ + vec4_t c; + c.x = a->x + b->x; + c.y = a->y + b->y; + c.z = a->z + b->z; + c.w = a->w + b->w; + return c; +} + +vec4_t vec4_sub(const vec4_t* a, const vec4_t* b) +{ + vec4_t c; + c.x = a->x - b->x; + c.y = a->y - b->y; + c.z = a->z - b->z; + c.w = a->w - b->w; + return c; +} + +vec4_t vec4_scalar_mul(const vec4_t* a, GLfloat scalar) +{ + vec4_t c; + c.x = a->x * scalar; + c.y = a->y * scalar; + c.z = a->z * scalar; + c.w = a->w * scalar; + return c; +} + +GLfloat vec4_dot_mul(const vec4_t* a, const vec4_t* b) +{ + return ( (a->x * b->x) + (a->y * b->y) + (a->z * b->z) + (a->w * b->w) ); +} + + +vec4_t vec4_cross_mul(const vec4_t* a, const vec4_t* b) +{ + vec4_t c; + c.x = (a->y * b->z) - (a->z * b->y); + c.y = (a->z * b->x) - (a->x * b->z); + c.z = (a->x * b->y) - (a->y * b->x); + c.w = 1.0f; + return c; +} + +GLfloat vec4_length(vec4_t* a) +{ + return SDL_sqrtf(SDL_pow(a->x, 2.0f) + SDL_pow(a->y, 2.0f) + SDL_pow(a->z, 2.0f) + SDL_pow(a->w, 2.0f) ); +} + +vec4_t vec4_normalize(vec4_t* a) +{ + vec4_t b; + GLfloat length = vec4_length(a); + b.x = a->x / length; + b.y = a->y / length; + b.z = a->z / length; + b.w = a->w / length; + return b; +} |
