From 6b8af9cf83851c075c6c9514b1deaa931c2b19a4 Mon Sep 17 00:00:00 2001 From: Thomas Guillermo Albers Raviola Date: Fri, 16 Jan 2026 23:02:32 +0100 Subject: Initial commit --- 08-august/src/renderer/renderer.h | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 08-august/src/renderer/renderer.h (limited to '08-august/src/renderer/renderer.h') diff --git a/08-august/src/renderer/renderer.h b/08-august/src/renderer/renderer.h new file mode 100644 index 0000000..b6f4f76 --- /dev/null +++ b/08-august/src/renderer/renderer.h @@ -0,0 +1,18 @@ +#ifndef RENDERER_H +#define RENDERER_H + +#include "../graphics/shaders.h" +#include "entity.h" +#include "skybox.h" +#include "../terrain.h" +#include "../light.h" + +extern void Render_Init(); +/* Load lights into the shader program */ +extern void Render_LoadLights(Shader_Layout *layout, const light_t *lights, int n); +extern void Render_DrawEntity(Shader_Layout *layout, mat4_t *projectedViewMatrix, entity_t *entity); +extern void Render_DrawTerrain(Shader_Layout *layout, mat4_t *projectedViewMatrix, terrain_t *terrain); +extern void Render_DrawSky(Shader_Layout *layout, mat4_t *viewMatrix, mat4_t *projectionMatrix, skybox_t *sky); +extern void Render_Quit(); + +#endif // RENDERER_H -- cgit v1.2.3